While Blinky gives constant chase, Pinky covers all corners of the map to cut down Pac-Man’s choices of where to hide. He is unable to work alone, and instead employs the help of his red brother Blinky to help him ambush Pac-Man and trap him in corners. In Japan, Pinky is known as Machibuse (“ambusher”), which makes a lot more sense when contrasted with his actions. ![]() Pinky’s real name also lost a lot of its meaning in translation. He is just taking the most roundabout path he possibly can to get to Pac-Man. At first glance, his moves may appear to make no sense, but Pinky has a method to his madness. The name could be more of a reference to his knack for covering more of the map than any other ghost. Pinky, despite his real name being Speedy, is no really no faster than his brethren. Maybe Inky’s social awkwardness is only a ploy to lull Pac-Man into a false sense of security. This is a strange occurrence that a name simply cannot explain. It seems that something about being near to Pac-Man temporarily brings out the bloodlust in Inky that is always in the forefront for Pinky and Blinky. However, if he does accidentally edge too close to where Pac-Man is located, he will give chase for a little while. As the name Bashful implies, Inky’s shyness leads to attempts to avoid all the action going on around him. He can very well navigate the maze and help the other two ghosts trap Pac-Man, but he chooses not to because of a bad case of social anxiety. Like Clyde, Inky also moves about somewhat erratically, though it is not due to a lack of brains. His personality remained intact, but you have to wonder if his gender did as well. Pac-Man, he was renamed Sue in order to give the female Pac some same-gender competition. Clyde is truly the idiot of the group, and the ghost to be least worried about.Īn odd note about Clyde was that while the other ghosts kept their original names for Ms. Or, he could just be too dim to really care one way or the other. Because of his disinterest in engaging the enemy, it can be assumed that perhaps he does not feel dislike towards Pac-Man as the other ghosts seem to. He goes where he pleases, not even really giving chase if he happens to accidentally stumble upon Pac-Man’s location. Paying close attention to the way that Clyde moves about each maze, you will begin to realize that he is not at all in hot pursuit of the enemy. Pokey is not slow as he navigates the maze, but slow-thinking. Overseas, he is known as Otoboke, which translates to something like “stupid” or “dopey” while Americans would have likely thought a character named Stupid to be unnecessarily mean, the name does fit the bill a whole lot better. To delve deeper into his personality, we must also look at his Japanese title. Pokey suggests sluggish movement (“to poke around”), but his speed isn’t much different than that of the other ghosts. That being said, Clyde’s name is actually a little bit misleading. All of this information can be found within their names. ![]() This defines who each ghost is and helps explain their different approaches towards Pac-Man. ![]() The spectres may appear to behave in the exact same way, but they have their own unique personalities and behaviors. But these names are so simple, what signifigance could they possibly contain? A lot more than you would think. ![]() As displayed on the introductory screen, the ghosts’ real names are Shadow, Speedy, Bashful, and Pokey. The names of the four ghost enemies are some of the most widely recognizable names in gaming history, but these famous monikers are merely nicknames. A great example of this can be found in the arcade classic Pac-Man. But other times, there can be a of thought put into a given title. Items can have unimaginitive names, such as “sword”, “bat”, or “hero”. There are many instances in which a second thought on the matter is undeserved. And in the case of older games, they might be the only means of identification, due to old hardware’s inability to give objects much visual detail. Not only that, but they can serve as a tie between the player and his character, especially if he is given the option to name his character. The gamer’s mind is too busy being assaulted by how things appear and story text to be able to give things such as a character’s name or the label given to a specific potion a second thought.īut if one were to look a little deeper, the titles given to people, places and things in video games can turn out to be very important tools that aid in the understanding and conquering of whatever game is laid out before you. Have you ever stopped in the middle of playing a game to think about why someone or something was given a certain name? The answer is most likely no.
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